Defining "Home"

Home isn't always a set place. "Home" can be wherever you are at any given instant, as long as you feel at home there. For the past month and a half, my home has been on the roads of New Zealand; in busses and hostels with other travelers from all over the world. Home has been walking barefoot on a quiet street in Hawaii, and atop a mountain ridge on horseback with wind biting at my face. It's been paddling in kayaks and going on treks and sipping tea at night and window shopping. Each new town became home; for the hour, the day, the week. 

Leaving New Zealand behind is bittersweet. Bitter because this place has come to mean and represent so much to me throughout the years. But sweet because I've learned so much about myself here. And I've learned that home is not always a place, it's a mindset. Look for joy and happiness wherever you are. Smile at people. Say hello to someone. Appreciate little things. If you do this, you will feel at home wherever you are.

So I'm leaving home to return home, to California.

I can't wait for what joys and adventures I might find there, now that I've learned to look for them.

Haere rā, Aotearoa.

Sincerely,
G.

 

Frightening Tales from the Designer's Desk: The Nightmare_Code

Last spring, I had the pleasure of working with my friend Leah Cevoli and film director Mark Netter to design the IndieGoGo campaign for Nightmare Code, "the indie sci-fi thriller about a behavior recognition technology start-up whose software begins modifying human behavior - with terrifying results."

I had such a fun time designing graphics that were spooky and techy; using lines of code taken directly from the Nightmare Code website to create a background texture.

But that's when things started to get...weird. I swear to you, dear readers, that this is no joke. I remember a few phone calls with Mark we bounced around ideas of designing graphics that looked like a user interface that was being taken over by "ROPER", the fictional name for the film's software-gone-evil. It was fun times all around and I was jazzed about the idea.

Then, one day I was working on these graphics, and my Photoshop document starts...flickering. Figuring it was just my junky PC acting up, I continued on. But then, this happened:

With each click, the glitch grew worse. Fuzzy static lines flickered and distorted the Nightmare Code images in my Photoshop window.

At this point, I was fully freaked. The Nightmare Code? Maybe it was real after all. And I had been infected. Of course, I had to email the whole team my screenshots and let them know immediately that their movie was coming to life in my computer:

It happened a few more times during the course of that campaign. But *only* when I was working on Nightmare Code documents. After the campaign ended, the glitch never happened again.

All I'm saying is keep a close eye on your tech gadgets, kiddos. You're are not alone.

(P.S. Happy Halloween and congratulations to The Nightmare Code for winning Best Thriller Feature Film at The 14th Annual Shriekfest!)